2019-10-16 12:02 AM
Iiiiiiit's ... tiiiimeeee!
I'm pleased to finally be able to announce the release of TouchGFX 4.12.3, the first official release since 4.10.0. We've worked with CubeMX and CubeIDE to improve the integration experience some, so please get the latest versions of those (5.4.0 and 1.1.0 respectively). For CubeMX, you can upgrade to 5.4 through the software updater, or you can download it from st.com as usual.
Please read the following for an overview.
https://touchgfx.zendesk.com/hc/en-us/articles/360009767400
Teaser:
/Martin
2019-10-16 09:51 PM
Great!
Moving forward is there going to be a place to report general bugs (Not that I believe this release will have any ;) )
Big fan of the new Code Generation "strategy" I guess you could say. As well as the graphics within touchgfx.
2019-10-16 11:21 PM
Just report them here :) I'm monitoring the TouchGFX community closely.
/Martin
2019-10-17 12:26 PM
Will this support STM32L4R9 EVAL board?
2019-10-18 07:00 AM
@Martin KJELDSEN
Hi,
This new version removed 16bpp option from STM32F769 board. Can we get it back :)?
24bpp is too slow with no benefit. If I try to change app.mk -DUSE_BPP=16, the Designer will overwrite the file.
Thanks, I love the new version! Changing config, portrait etc. is so nice now!
2019-10-18 09:06 AM
Hi,
I like the new interface! I do have a weird issue when migrating from 4.10 to 4.12. In sim everything works great but when I make the executable in IAR and load through ST Util the first screen after reset is black. If I touch an area of the panel that has a button or touch area it will present the screen properly and everything will work as normal. Any idea why this would happen between 4.10 and 4.12?
2019-10-18 02:13 PM
I really like the Shape widget! It will be very useful for one of my applications. I haven't done much with the Texture Mapper widget, but it looks very promising as well.
2019-10-18 02:41 PM
Question about this release:
Is there an updated "doc site" for 4.12.3?
The following link appears to be for 4.10.0:
2019-10-21 02:04 AM
You can use the previous version of the F769-DISCO AT. It must be a mistake that it's been removed - It's a simple fix. I'll try to find the time to show you how to force the AT to accept 16bpp.
/Martin
2019-10-21 04:42 AM
Also, glad you like the new GUI!
Re: 24bpp - If you have bitmaps with gradients you'll appreciate 24bpp :)
/Martin