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Limit on number of images that can be added to animation

KNara.2
Associate III

Hi,

I have a set of 85 images that I would like to add to TouchGFx to create animation.

I just wanted to know, whether there is any limitation on the number of images that can be added to a animation?

What is the naming convention to be used to name those 85 images?

As far as I know after 9th image we will have to name the 10th image as 9a ........ 9b...so on and so forth until 9z. 

My question is  Whats next after 9z?I mean what is the naming convention ?

2 REPLIES 2
MM..1
Chief II
Romain DIELEMAN
ST Employee

As MM answered, have a look at the "Animated Image" widget article. In the Image section of the Properties you can see that we recommend using the naming convention of numbers instead of alphabet, which makes it way easier in your case of 85 images :grinning_face_with_sweat: (so use image_00 to image_84 instead). There are no limitations to the amount of images apart from your board's flash memory size. As long as you have space to store all those images you are good to use them.

The UI example "Animated Image Example" available in TouchGFX Designer uses 14 images called ani_01 to ani_14.

/Romain