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libtouchgfx-float-abi-hard.a error after importing existing project

Dolence
Associate III

I had to reinstall Windows on my PC. I made a backup of my projects and after everything was running I've downloaded and installed the latest STM32CubeIDE version. I'm trying to import my TouchGFX project back to the new workspace but it isn't compiling anymore. The reported error is:

cannot find -l:libtouchgfx-float-abi-hard.a

c:\st\stm32cubeide_1.5.0\stm32cubeide\plugins\com.st.stm32cube.ide.mcu.externaltools.gnu-tools-for-stm32.7-2018-q2-update.win32_1.5.0.202011040924\tools\arm-none-eabi\bin\ld.exe: cannot find -l:libtouchgfx-float-abi-hard.a

Any thoughts?

10 REPLIES 10

You can exclude simulator from build. Right click > Resource configuration > exclude from build.