2022-01-18 12:57 AM
With simulator, the screenshots can be token by F3.
However, I am not sure if it is possible to download current display from target / host when debugging ?
Solved! Go to Solution.
2022-01-18 01:57 AM
Hi,
What do you mean exactly ? You want to save the framebuffer that is shown at a certain time, like done in TouchGFX Designer when running with the Simulator ? Then yes by copying the content of the framebuffer when you want to take a "screenshot" and store it in available ram for example. I do not have an example but I think some users might have shared theirs on this forum. Have a look at the HALSDL2.hpp file, and the function saveScreenshot().
/Romain
2022-01-18 01:57 AM
Hi,
What do you mean exactly ? You want to save the framebuffer that is shown at a certain time, like done in TouchGFX Designer when running with the Simulator ? Then yes by copying the content of the framebuffer when you want to take a "screenshot" and store it in available ram for example. I do not have an example but I think some users might have shared theirs on this forum. Have a look at the HALSDL2.hpp file, and the function saveScreenshot().
/Romain
2022-01-18 02:11 AM
Hi Romain,
Yes this is what I am looking for.
Thank you.