cancel
Showing results for 
Search instead for 
Did you mean: 

How to write a funtion with input is 2 TextureMaper, and output is check the collision between them.

DNguy.14
Associate II

Hi everyone, I'm doing a game project with ST32 and ToughGFX for my Embedding Course. It's my first time using both, and I'm quite unfamiliar with the data struct in ToughGFX. Now I'm trying to write a funtion with input is 2 TextureMaper, and want to check the collision between them. Anyone can help me, I can't find any documents about this. 

Thanks you!!!!

0 REPLIES 0