2023-12-08 12:20 PM
The problem appeared when I deleted a custom container that contained a specific font. I also deleted the typography. Then for a test purpose, I imported the custom container again. I got an error, that my font file is being open, so the import process cannot write it.
The import failed leaving some files imported, and some not imported. I had to manually delete imported files and restart TouchGFX to be able to import the custom container.
What IMO should happen - if the import fails, it should roll back the changes, or... maybe ignore the error and continue with the rest of the files. When unexpected error occurs - the best solution would be to display a dialog like this:
An error occurred while importing the custom container
Proceed with:
2023-12-14 02:50 AM
Hello @HTD ,
Sorry for the inconvenience, we will definitely consider this issue for improving.
Thanks for the report and suggesting.