creating touchGFX project and opening cubeIDE, the touchGFX folder is missing
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‎2022-07-24 10:34 PM
CubeIDE v 1.10.1
TouchGFX v4.20.0
CubeMX v6.6.1
1- created default project in GFX (for STM3H750B-DK), added a box to the screen
2- generated code
3- Files are ok and complete in touchGFXprojects folder
4- switch to MyApplication folder and open STM32CubeIDE/.cproject
5- The IDE has no touchGFX folder to write user code
below is the file trees in both folders. Please help
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‎2022-07-24 11:45 PM
HI,
You can modify the touchGFX files from within the IDE even without having the TouchGFX folder, the files in the TouchGFX folder are linked to the STM32CubeIDE project.
They are located in STM3H750B-DK > Application > User > generated. In most cases you don't need to modify the files in here.
And in STM3H750B-DK > Application > User > gui. This ones are the ones you normally modify to implement specific behavior of your project.
Hope that helps.
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‎2022-07-24 11:45 PM
HI,
You can modify the touchGFX files from within the IDE even without having the TouchGFX folder, the files in the TouchGFX folder are linked to the STM32CubeIDE project.
They are located in STM3H750B-DK > Application > User > generated. In most cases you don't need to modify the files in here.
And in STM3H750B-DK > Application > User > gui. This ones are the ones you normally modify to implement specific behavior of your project.
Hope that helps.
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‎2022-07-25 12:39 PM
@JVALL.1​
I've embarked on a painstaking undertaking to start the project in cubemx and copying the configuration from the touchgfx generated ioc, hopefully I'll get the file tree comfortably.
btw, what does it mean that a pin is yellowed, pinned and 'no mode'. how can I make a pin to appear like that?
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‎2022-07-25 11:33 PM
@JVALL.1​
it is too complicated, I'll adopt your solution. Thank you