2024-10-30 07:57 AM
Hi,
On using svg's on an U5f9, i try to activate the hardware acceleration but this demands to much free memory of my project.
the nema buffer create pool function demands 614K of memory, independent of the MEM_POOL_SIZE or the STENCIL_POOL_SIZE. is there a way to lower this usage or is it connected to the display resolution (614K is exactly half of my framebuffersize)
Thanks in advance