2003-08-24 10:33 PM
2003-08-04 03:47 PM
stpckit/project/vid3buf : backmotion
stpckit/samples/vidfull : motion object become blur stpckit/samples/vidhalf: the video quality is bad how can I implement high quality video_overly.2003-08-04 10:26 PM
What do you mean by backmotion? If your video input is interlaced, the vid3buf example is supposed to provide the best quality for a full hardware solution. It use hardware interpolation to display the missing lines of the interlaced picture. If you would like a better quality, you will need to process images interpolation by software but the CPU is not enough powerful for this type of algorithm.
Farfalla2003-08-05 01:45 AM
The moving object displayed using vid3buf is not smooth,
the moving object will halt, I means that backmotion2003-08-12 10:16 PM
vid3buf is supposed to be smooth and shouldn't have this effect. If you would like the best quality, I think you should concentarte on understanding why vid3buf is not working correctly.
Farfalla2003-08-13 03:34 AM
Hello,
just one question: do you run the samples on STPC Atlas or Consumer II or anything else? I have checked the source code and it needs some changes in the vid3buf.c file to work on Atlas (and only this one): replace #include ''saa.h'' by #include ''vpx.h'' replace HWSAA_Init(.....) by HWVPX_Init(HWVPX_VIN2, HWVPX_FORMAT_PAL). Maybe you will have to choose other values for the two parameters of HWVPX_Init, depending on your hardware configuration. Hope the video will look better now... --2003-08-24 10:33 PM
the problem is the input video, thanks farfalla, thanks fab