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STM32CubeIDE 2.0 release - early heads-up!

mattias norlander
ST Employee

Starting from the release in November 2025, STM32CubeIDE and STM32CubeMX will be available exclusively in their standalone versions.

STM32CubeMX will no longer be integrated inside STM32CubeIDE. Instead, the two tools will be interoperable in the same way as with IAR EWARM, Keil MDK-ARM, and STM32Cube for VS Code.

The current integration of these two tools may seem compelling in the early prototyping phases of a project. But the integration leads to heavy/poor performance, stability issues across OSes and monolithic updates. It is time for STM32CubeIDE to go back to its roots and focus on Edit / Compile / debug.

 

What the STM32CubeIDE (2.0) evolution will bring to you: 

  • Greater flexibility in code development thanks to purpose-built, standalone tools. 
    • Updateability: Offering the possibility to use any version of STM32CubeIDE with any version of STM32CubeMX. Separating STM32CubeMX and STM32CubeIDE allows developers to update each tool independently, lowering risks and increasing flexibility. 
    • Project type flexibility: Allowing STM32CubeIDE users to also leverage STM32CubeMX-generated Makefile projects, and CMake projects for additional project flexibility. 
    • Harmonized workflows: Interoperability instead of integration harmonizes the workflows between STM32CubeMX and all IDEs.  
  • Better usability and performance for faster project completion: 
    • Faster tool launch and lower PC resource requirements. 
    • Increased stability, particularly on Linux and macOS system. 
    • No log-in required inside STM32CubeIDE. 

 

Next steps: what is the impact for STM32 developers?  

  • STM32CubeIDE 2.0 will be available as an installer package from st.com.
  • Previous versions of STM32CubeIDE and STM32CubeMX will still be available to download from st.com. 
  • Updating existing installations will require adding a new Eclipse P2 update site to eliminate unintended/unaware updates.
  • ST will continue providing technical support on old versions.
  • On-going STM32 projects will not be impacted by this update. 
    • However, opening an existing project with a newer version of STM32CubeMX may update your project, depending on STM32Cube firmware used. This issue is not related to the STM32CubeIDE and STM32CubeMX tool split. 
    • Double-clicking on the ioc-file from inside STM32CubeIDE, will launch the standalone STM32CubeMX tool if you already have the tool installed. 

  

We are confident that this update will bring significant long-term benefits to your development process. Our support team is here to assist you during this transition.

Please feel free to reach out with any questions!

12 REPLIES 12

@Pavel A. wrote:

how to force refresh of a managed project if a pre-build script changes source files (adds/deletes/renames, tree changes as well).


The proposal makes sense. I have added a ticket for it, the reference is: 212551. No commitment made. We will first have a look at the Eclipse community to see if this is already requested/worked on by someone else.


@Kraal wrote:

As a feedback, I would like ST to keep the "create empty project" that exists today in the pre-release "STM32Cube for VSCode" extension in the future releases. I don't need LL nor HAL in my projects, so this option is the way to go for me.


The pre-release does already today bring the Empty project. The CMake templates are different vs the ones in the 2.x version you are using. We are playing a lot with the CMake templates and we expect to bring some major updates at some point based on feedback/lessons learned. The main constraint in pre-release is that we don't provide dual-core/TrustZone(S/NS) empty projects. Only for simple single-core devices...

I would recommend anyone today using VS Code 2.x with simple single-core STM32 MCUs to switch to the pre-release. No dependency on CubeCLT, easier to install, easier to update, a bit more features, live data soon coming, ... If feeling uncertain, the pre-release can be tested in a sandbox with the so called VS Code profile feature. This allow you to revert back the VS Code environment (I assume the project is under version control for code base roll-back).


@mattias norlander wrote:

I would recommend anyone today using VS Code 2.x with simple single-core STM32 MCUs to switch to the pre-release. No dependency on CubeCLT, easier to install, easier to update, a bit more features, live data soon coming, ... If feeling uncertain, the pre-release can be tested in a sandbox with the so called VS Code profile feature. This allow you to revert back the VS Code environment (I assume the project is under version control for code base roll-back).


I am using the pre-release version, and with the profile feature of VS Code it is good.

I was just emphasizing that the Empty project should stay even after the pre-release takes over and becomes the official release.