TouchGFX 4.22.0 is now out.
Please follow this link to download it.
Release details :
-
Release date: June 19th, 2023
-
New TouchGFX Designer Features:
- Added ability to specify L8 compression for images.
- Added direct user communication.
- Improved proxy authentication management.
- Added description tooltips to the different image formats.
- Containers can now be marked as cachable from inside TouchGFX Designer.
- Drag and drop SVG images to TouchGFX Designer now creates an SVG image widget.
- Added the ability to cancel "Generate Code", "Run Simulator" and "Run Target" commands.
- The MJPEG software converter is now included when video is enabled in additional features.
- Right-clicking a widget in the canvas tree view when having multiple widgets selected now affects all selected widgets.
- The context menu inside the image tab is now identical between the tree view and the image table.
- When deleting multiple text groups inside the text tab, the prompt now asks for confirmation for all selected text groups.
- Added SetBorderSize action.
-
Bugfixes in TouchGFX Designer:
- Fixed discrepancy between canvas and simulator when positioning texts.
- Fixed bug where the "Run Simulator" tooltip would not disappear.
- Fixed faulty memory usage when using large values for SVG image widget.
- Fixed errors regarding interactions sometimes not showing.
- Fixed faulty keyboard focus in the widget menu, when previous focus is outside of TouchGFX Designer.
- Fixed renaming an interaction not triggering a refresh of the name in places where the renamed interaction is used.
- Fixed scenarios where a backup .touchgfx file would be unnecessarily created.
- Fixed whitespace characters in wildcards being ignored and removed by the Designer.
- Fixed "Unsaved Changes" popup appearing sometimes when no changes were made.
- Fixed crash when loading a read-only .touchgfx file.
- Resizing tab with the mouse made easier.
- Moving TouchGFX Designer to a secondary extended screen could cause TouchGFX Designer to not show the canvas.
- Fixed issue where pressing the F5 key twice would run the simulator but TouchGFX Designer would output an unwarranted error in console.
- Cleaned up some generated code for ScrollList.
- Fixed having a space in Windows path would cause different behaviour when opening a project from inside TouchGFX Designer versus opening the file directly from the Windows path.
- Fixed dragging texts in the text tree view would have no effect.
- Generating code which includes button widgets could make the unsaved circle appear after generating code.
- Fixed edits made to files via Visual Studio not being detected by TouchGFX Designer.
- Removed an extra generated semicolon from ScreenPresenter.hpp.
- Fixed faulty keyboard focus in the text tab.
- Fixed a bug where copy and pasting a screen with a Set Text interaction, and then deleting the interaction from one of the screens, would wrongly remove the text used from both interactions.
- Fixed the red error dot only showing on a screen tree view node when the node is collapsed.
- Enlarged the splitter area needed to change the width of text tree tab.
- Fixed code generation in file FrontendApplicationBase.cpp.
- Fixed removing the hour and the minute hand in an analog clock causing the second hand to not show on canvas.
- Fixed having multiple text translations for the same language corrupting the project.
- Fixed deleting an interaction which triggers another interaction would not giving an error on the second interaction.
- Fixed videos showing with different colors in the simulator when the project uses 32 bits per pixel.
- Fixed elements being rendered on the canvas in reverse order for dynamic/static graphs.
-
New TouchGFX Core Features:
- Added L8 Image Compression for 16bpp, 24bpp and 32bpp framebuffer formats.
- Added IAR 9.20.1 libraries for cortex M0+, M4f, M7, M33, and M55. Removed IAR 7 library for M7.
-
Bugfixes in TouchGFX Core:
- Deleting the last page in a SwipeContainer was not possible.
- Unicode::snprintfFloats() rounding error fixed.
- Setting new bitmaps on a Slider would not update the screen correctly.
- Slider now uses int16_t consistently to allow for use of negative values. Indicator position is more precisely calculated.
- ScrollWheel now respects setOvershootPercentage().
- Fixed parser error in SVG ArcTo command.
- Fixed assert in LCD.cpp regarding Wide Text with ellipsis.
- Fixed issue on GPU2D (NeoChrom) targets where changing X and Y angle of TextureMapper widgets did not render correctly.
- Fixed issue on GPU2D (NeoChrom) targets where HAL::lockFrameBuffer() did not properly process queued draw operations prior to returning.
Feel free to learn more about our new features by looking into our documentation !
Attention : TouchGFX Designer 4.22.0 MUST be used with STM32CubeMX 6.8.0 or above (link to download STM32CubeMX 6.8.0).
Attention : If X-CUBE-TOUCHGFX 4.22.0 is not available in STM32CubeMX software yet, please navigate to "Help > Manage embedded software packages > STMicroelectronics > X-CUBE-TOUCHGFX". Then click on "From Local ..." and navigate to the x-cube-touchgfx-4-22-0.zip file to install the new pack inside STM32CubeMX.
Osman SOYKURT
ST Software Developer | TouchGFX