2021-09-16 10:27 AM
Cant compile code from CubeMX generated project. I get:
undefined reference to `touchgfx_init'
I have generated code from cubeMX and then TouchGFX and then clicked build all in the CubeIDE, but get errors I cant seem to fix. Any help appreciated...
Solved! Go to Solution.
2021-09-17 02:53 AM
Thanks, found the answer in the thread above:
Step 1: Create a New STM32CubeIDE Project
1) In STM32CubeIDE > File > New > Select Part Number > Next > Set ProjectName > Click Finish
2) Enable SYS > Serial Wire (other configs can be made later)
3) Save and close ProjectName.IOC
4) Build Project (Compiling should be successful!)
Step 2: Add TouchGFX 4.17 to the Project
5) Open ProjectName.IOC > Enable CRC > Software Packs > Select Component > TouchGFX 4.17
6) Expand Software Packs > Enable Graphic Application > *LEAVE ALL TouchGFX SETTINGS TO DEFAULT*
7) Save and close IOC *DO NOT BUILD THE PROJECT *
Step 3: Generate TouchGFX 4.17 Templates
😎 Double-click on \TouchGFX\ApplicationTemplate.touchgfx.part
9) Select "Blank UI" > Click red Import button > Click Generate Code > Close Designer using the X
Step 4: Clean & Compile Project
10) Right-click ProjectName > Select "Clean Project"
11) Right-click ProjectName > Select "Build Project" (Compiling should be successful at this stage!)
Step 5: ToughGFX Configurations and Code generation
12) Open ProjectName.IOC > Software Packs > TouchGFX > Set Screen Resolution e.g. 240x240, etc
13) Double-click on \TouchGFX\ApplicationTemplate.touchgfx.part, Click Generate Code > Close Designer using the X
14) Right-click ProjectName > Select "Clean Project"
15) Right-click ProjectName > Select "Build Project" (Compiling should be successful at this stage!)
done!
2021-09-16 07:04 PM
Seems like it's a linkage issue.
2021-09-17 02:53 AM
Thanks, found the answer in the thread above:
Step 1: Create a New STM32CubeIDE Project
1) In STM32CubeIDE > File > New > Select Part Number > Next > Set ProjectName > Click Finish
2) Enable SYS > Serial Wire (other configs can be made later)
3) Save and close ProjectName.IOC
4) Build Project (Compiling should be successful!)
Step 2: Add TouchGFX 4.17 to the Project
5) Open ProjectName.IOC > Enable CRC > Software Packs > Select Component > TouchGFX 4.17
6) Expand Software Packs > Enable Graphic Application > *LEAVE ALL TouchGFX SETTINGS TO DEFAULT*
7) Save and close IOC *DO NOT BUILD THE PROJECT *
Step 3: Generate TouchGFX 4.17 Templates
😎 Double-click on \TouchGFX\ApplicationTemplate.touchgfx.part
9) Select "Blank UI" > Click red Import button > Click Generate Code > Close Designer using the X
Step 4: Clean & Compile Project
10) Right-click ProjectName > Select "Clean Project"
11) Right-click ProjectName > Select "Build Project" (Compiling should be successful at this stage!)
Step 5: ToughGFX Configurations and Code generation
12) Open ProjectName.IOC > Software Packs > TouchGFX > Set Screen Resolution e.g. 240x240, etc
13) Double-click on \TouchGFX\ApplicationTemplate.touchgfx.part, Click Generate Code > Close Designer using the X
14) Right-click ProjectName > Select "Clean Project"
15) Right-click ProjectName > Select "Build Project" (Compiling should be successful at this stage!)
done!