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TouchGFX support on Mac

grisom13
Associate II

Hello. I have installed Touchgfx to Windows. Am I right that I am generating code with Touchgfx and them import that code to my project on my Mac to CubeIDE ? Or the final upload step is on Windows in the Designer ?

Thank you

Edit: Moved from old thread I am using cube ide on my Mac OS . how I can use touchgfx with cube ide on Mac OS

2 REPLIES 2
Billy OWEN
ST Employee

Hi @grisom13 

 

This post has been escalated to the ST Online Support Team for additional assistance.  We'll contact you directly.

 

Regards,

Billy

mathiasmarkussen
ST Employee

Hello,

I guess that depends on what you are trying to achieve. If you just want to flash a UI to a device, you can do that directly using the "Run Target" button in TouchGFX Designer.

If you want to edit code, or are unable to connect your device to Windows, you should be able to generate code in Windows and open the CubeIDE project included in the project using CubeIDE in Mac OS.

The project file is updated with additional target files etc when generating code in Designer, so I would advise that you use the existing file instead of importing code to a new project.