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TOUCHGFX and CPU

PSEBA.1
Associate II

Moved from Feedback forum - the Feedback forum is not for product questions.


Hello,

I have a problem with using TouchGfx, if I create a project with an STM32F429 without adding any code the compilation is ok, if I activate TouchGFX (Graphic application checked) I have compilation errors (see attachment) I don't know how to do it, I would like to start with TouchGFX with this project

Best regards

Sébastien

1 ACCEPTED SOLUTION

Accepted Solutions
GaetanGodart
ST Employee

Hello @PSEBA.1 ,

 

Since you are new and in addition to the other comments, I invite you to look at:

 

Regards,

Gaetan Godart
Software engineer at ST (TouchGFX)

View solution in original post

8 REPLIES 8
MM..1
Chief III

Adding TGFX isnt one step . 

1. Add package in MX   ( downloaded version before step 0 ) configure and generate first code.

2. Install Designer same version, you have one installer in repository downloaded in step 0

3. In generated code folder exist TouchGFX subfolder and template file here double click and generate GUI part code. Next time dont use template but new saved tgfx project file

4. Refresh IDE preject and build

Hello,

 

Sorry but i don't undestand, i'm new to stm32.

Best regards 


@PSEBA.1 wrote:

I'm new to stm32.


Then it might be better to start with some basic projects to gain experience with the products & tools?

See: https://community.st.com/t5/stm32-mcus-products/for-better-learning-stm32-programming-and-debugging/m-p/719485

In particular: https://community.st.com/t5/stm32-mcus-products/for-better-learning-stm32-programming-and-debugging/m-p/719485/highlight/true#M260696

A complex system that works is invariably found to have evolved from a simple system that worked.
A complex system designed from scratch never works and cannot be patched up to make it work.
GaetanGodart
ST Employee

Hello @PSEBA.1 ,

 

Since you are new and in addition to the other comments, I invite you to look at:

 

Regards,

Gaetan Godart
Software engineer at ST (TouchGFX)
PSEBA.1
Associate II

Hello Gaetan,

My problem is to integrate my Touche GFX project into my project with Cube IDE,

I have compilation errors

Best regards.

Sébastien (France).

Hello,

I'm getting back to you about my project. I created a project with a TFT with an SSD1963 driver and an STM32f429. I'm able to display screens and text. I'd like to use touchGFX to create my screens more easily. I've enabled touchGFX in my project, but as soon as I compile, I get errors. Is it possible to get some help

Best regards.

PSEBA.1
Associate II

Duplicate - merged.


Hello,

I created an application with a TFT screen (SSD1963 Driver), I manage to create my texts and shapes on the screen with the driver datasheet, I would like to use TouchGFX to have interactive menus, I tried to create menus with TouchGFX but then I don't know how to make the connection between TouchGFX and my screen driver.

Can someone help me ?

Best regards.

Sébastien

That's just a repeat of your opening question - to which you have already marked a solution.

If you have a new question, please start a new thread. You will need to give more details in that thread - see: How to write your question to maximize your chances to find a solution.

 

Or, if you think the original question is not answered, then unmark that solution. Then you will need to give more details here for people to be able to help you - again, see: How to write your question to maximize your chances to find a solution.

 

But just re-posting the same message with no additional information is not going to help.

A complex system that works is invariably found to have evolved from a simple system that worked.
A complex system designed from scratch never works and cannot be patched up to make it work.