Skip to main content
Eiffel
Associate III
July 4, 2023
Question

TouchGFX 4.22.0 compilation error

  • July 4, 2023
  • 5 replies
  • 1447 views

So, ST is fixing one bug by creating another one. But lets start at the begin.

The good thing is that on TouchGFX version 4.22.0 is finally possible to generate TouchGFXGeneratedHAL.cpp without error if LCD is connected through FMC from CubeIDE.

The bad thing is that 4.22.0 is during generation of code in TouchGFX i get an error "simulator/gcc/Makefile:32: recipe for target 'assets' failed" .

Found anyone solution for it?

Many thanks

This topic has been closed for replies.

5 replies

Eiffel
EiffelAuthor
Associate III
July 4, 2023

And one great feature. Continuous crash of TouchGFX. 

ST Technical Moderator
July 4, 2023

Hello @Eiffel,

Maybe this post helped you: Solved: "Run-Simulator", Compiler.

Otherwise, try to un-install and reinstall TouchGFX, and then start a new project following this Tutorial TouchGFX Documentation.

Please keep us informed about your progress.

Imen

In order to give better visibility on the answered topics, please click on 'Best answer' on the reply which solved your issue or answered your question. Thanks
Eiffel
EiffelAuthor
Associate III
July 4, 2023

Reinstall did not help. Neither the user flags.

Osman SOYKURT
ST Technical Moderator
July 10, 2023

Hello @Eiffel ,

Does it happens on a specific project or do you face this issue every time you try to generate code?
If it's a specific project, could you share it with me so I can investigate on your issue? (you can pm me if you want to keep it private).

ST Software Developer | TouchGFX
Eiffel
EiffelAuthor
Associate III
July 18, 2023

If the project was generated on freshly installed machine with newest installed CubeMx it works. If the project was generated by updated CubeMx th TouchGFX continuously crashes. But there is obvious other bugs in TouchGFX core. For those i am going to create another thread.