2025-05-06 10:53 PM - last edited on 2025-05-13 3:10 AM by Sarra.S
2025-05-06 10:56 PM
2025-06-03 6:24 AM
Hello @Furkan2 ,
TouchGFX Integration: Are there specific steps or configurations required to ensure TouchGFX operates correctly with the FMC parallel RGB interface? Display Initialization: Could there be additional initialization required for the ST7789 controller when used with TouchGFX, so that assets showing properly on the display? Debugging Steps: What would be the recommended approach to debug and identify the root cause of the image not displaying?
To enable TouchGFX, you can follow this guide and this guide .
Additionally, you can look at our TBS in TouchGFX Designer that are from the STM32U5 family like your chip.
I don't seen any extra initialization for your display that you would have to add to make TouchGFX work. As long as you can draw pixel by pixel on your screen, TouchGFX will work. However, you have to make sure that the memories where you store you assets properly work.
There is no specific step to debug, it usually depends on your issue. However, you can add pins and rename them to have access to the render time and other useful information : performance measurement guide .
Regards,