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TextAreaWildCard displaying too many characters

GMeur
Senior

Hi,

Imagine I have a vector of 10 different text Areas and I want to write a different number ranging from 0 to 9 on each of them (0 on the first one, 1 on the second and so on). What's the best strategy to achieve this?

Using a wildcard definitely seems inappropriate as once the textAreas will be set up, they won't be changed for the whole duration of the program. Comparably, using a Resource with the need to introduce first all the characters in the 'database' seems overkilled. They must be another way, more appropriate and doable directly from the code.

Thanks in advance.

11 REPLIES 11

Yes, it works and it's exactly what I did ;)

Great! :)