2025-01-19 09:51 PM
Hello Gang.
I have STM32U5G9J-DK2 discovery kit.
Latest software, TouchGFX and ...Cube
I am NOOB and may be do something wrong but I do not see any mistakes from my side.
I did small test project in the TouchGFX
But after uploading it to the kit I got :
I did something wrong???
Thank U :)
2025-01-20 03:01 AM - edited 2025-01-20 03:51 AM
Hello @dibor ,
It looks like your application is not able to fetch the assets correctly. Maybe they reach the wrong address, maybe your code to access your memory is wrong.
Since I see a couple images rendering correctly, I would assume that the images that render correctly are stored in internal memory while the wrong ones are stored in external memory and the issues comes from interaction with your external memory.
Can you verify that by putting some assets in internal memory and looking at the result?
If the issue is the external memory, have a look at this article and this other article .
If that is not the issue, can you run some other tests so we can try to isolate the issue?
Regards,
2025-01-20 03:32 AM
Thanks for the quick answer :)
I do not play with any settings, only choose right discovery kit and put few buttons and one progress bar on the screen.
As U can see only flex button shown "correctly".
I"ll try to play with this kit more.
BTW, first provided link to article do not exist.
Thank U.
2025-01-20 03:40 AM
@dibor wrote:BTW, first provided link to article do not exist.
Try this: https://support.touchgfx.com/docs/development/board-bring-up/how-to/06-flash-external-addressable
(original link from @GaetanGodart had a spurious 'a' added on the end of the URL)
2025-01-20 04:04 AM
Unfortunately, I am unable to reproduce the issue.
I created a project by clicking on the TBS as below:
Regards,