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How to store Frontend Heap in external SDRAM?

heyo
Senior

I want to store this to external SDRAM. Is it possible?

0693W00000WLbw2QAD.pngAnd I put this code to STM32H743ZITX_FLASH.Id

/*
******************************************************************************
**
**  File        : LinkerScript.ld
**
**  Author      : STM32CubeIDE
**
**  Abstract    : Linker script for STM32H7 series
**                2048Kbytes FLASH and 1056Kbytes RAM
**
**                Set heap size, stack size and stack location according
**                to application requirements.
**
**                Set memory bank area and size if external memory is used.
**
**  Target      : STMicroelectronics STM32
**
**  Distribution: The file is distributed as is, without any warranty
**                of any kind.
**
*****************************************************************************
** @attention
**
** Copyright (c) 2022 STMicroelectronics.
** All rights reserved.
**
** This software is licensed under terms that can be found in the LICENSE file
** in the root directory of this software component.
** If no LICENSE file comes with this software, it is provided AS-IS.
**
****************************************************************************
*/
 
/* Entry Point */
ENTRY(Reset_Handler)
 
/* Highest address of the user mode stack */
_estack = ORIGIN(RAM_D1) + LENGTH(RAM_D1);    /* end of RAM */
/* Generate a link error if heap and stack don't fit into RAM */
_Min_Heap_Size = 0x1000;      /* required amount of heap  */
_Min_Stack_Size = 0x1000; /* required amount of stack */
 
/* Specify the memory areas */
MEMORY
{
  FLASH (rx)     : ORIGIN = 0x08000000, LENGTH = 2048K
  DTCMRAM (xrw)  : ORIGIN = 0x20000000, LENGTH = 128K
  RAM_D1 (xrw)   : ORIGIN = 0x24000000, LENGTH = 512K
  RAM_D2 (xrw)   : ORIGIN = 0x30000000, LENGTH = 288K
  RAM_D3 (xrw)   : ORIGIN = 0x38000000, LENGTH = 64K
  ITCMRAM (xrw)  : ORIGIN = 0x00000000, LENGTH = 64K
  QUADSPI (r)    : ORIGIN = 0x90000000, LENGTH = 16M
  SDRAM   (xrw)  : ORIGIN = 0xC0000000, LENGTH = 8M
}
 
/* Define output sections */
SECTIONS
{
  /* The startup code goes first into FLASH */
  .isr_vector :
  {
    . = ALIGN(4);
    KEEP(*(.isr_vector)) /* Startup code */
    . = ALIGN(4);
  } >FLASH
 
  /* The program code and other data goes into FLASH */
  .text :
  {
    . = ALIGN(4);
    *(.text)           /* .text sections (code) */
    *(.text*)          /* .text* sections (code) */
    *(.glue_7)         /* glue arm to thumb code */
    *(.glue_7t)        /* glue thumb to arm code */
    *(.eh_frame)
 
    KEEP (*(.init))
    KEEP (*(.fini))
 
    . = ALIGN(4);
    _etext = .;        /* define a global symbols at end of code */
  } >FLASH
 
  /* Constant data goes into FLASH */
  .rodata :
  {
    . = ALIGN(4);
    *(.rodata)         /* .rodata sections (constants, strings, etc.) */
    *(.rodata*)        /* .rodata* sections (constants, strings, etc.) */
    . = ALIGN(4);
  } >FLASH
 
  .ARM.extab   : { *(.ARM.extab* .gnu.linkonce.armextab.*) } >FLASH
  .ARM : {
    __exidx_start = .;
    *(.ARM.exidx*)
    __exidx_end = .;
  } >FLASH
 
  .preinit_array     :
  {
    PROVIDE_HIDDEN (__preinit_array_start = .);
    KEEP (*(.preinit_array*))
    PROVIDE_HIDDEN (__preinit_array_end = .);
  } >FLASH
 
  .init_array :
  {
    PROVIDE_HIDDEN (__init_array_start = .);
    KEEP (*(SORT(.init_array.*)))
    KEEP (*(.init_array*))
    PROVIDE_HIDDEN (__init_array_end = .);
  } >FLASH
 
  .fini_array :
  {
    PROVIDE_HIDDEN (__fini_array_start = .);
    KEEP (*(SORT(.fini_array.*)))
    KEEP (*(.fini_array*))
    PROVIDE_HIDDEN (__fini_array_end = .);
  } >FLASH
 
  /* used by the startup to initialize data */
  _sidata = LOADADDR(.data);
 
  /* Initialized data sections goes into RAM, load LMA copy after code */
  .data :
  {
    . = ALIGN(4);
    _sdata = .;        /* create a global symbol at data start */
    *(.data)           /* .data sections */
    *(.data*)          /* .data* sections */
    *(.RamFunc)        /* .RamFunc sections */
    *(.RamFunc*)       /* .RamFunc* sections */
 
    . = ALIGN(4);
    _edata = .;        /* define a global symbol at data end */
  } >RAM_D1 AT> FLASH
 
  /* Uninitialized data section */
  . = ALIGN(4);
  .bss :
  {
    /* This is used by the startup in order to initialize the .bss section */
    _sbss = .;         /* define a global symbol at bss start */
    __bss_start__ = _sbss;
    *(.bss)
    *(.bss*)
    *(COMMON)
 
    . = ALIGN(4);
    _ebss = .;         /* define a global symbol at bss end */
    __bss_end__ = _ebss;
  } >RAM_D1
 
  /* User_heap_stack section, used to check that there is enough RAM left */
  ._user_heap_stack :
  {
    . = ALIGN(8);
    PROVIDE ( end = . );
    PROVIDE ( _end = . );
    . = . + _Min_Heap_Size;
    . = . + _Min_Stack_Size;
    . = ALIGN(8);
  } >RAM_D1
 
  /* Remove information from the standard libraries */
  /DISCARD/ :
  {
    libc.a ( * )
    libm.a ( * )
    libgcc.a ( * )
  }
 
  .ARM.attributes 0 : { *(.ARM.attributes) }
      FontFlashSection :
  {
    *(FontFlashSection FontFlashSection.*)
    *(.gnu.linkonce.r.*)
    . = ALIGN(0x4);
  } >QUADSPI
 
  TextFlashSection :
  {
    *(TextFlashSection TextFlashSection.*)
    *(.gnu.linkonce.r.*)
    . = ALIGN(0x4);
  } >QUADSPI
 
  ExtFlashSection :
  {
    *(ExtFlashSection ExtFlashSection.*)
    *(.gnu.linkonce.r.*)
    . = ALIGN(0x4);
  } >QUADSPI
  
FrontEndHeapExtRAMSection ():
  { 
    *(FrontEndHeap FrontEndHeap.*)
    *(.gnu.linkonce.r.*)
    . = ALIGN(0x4);
  } >SDRAM
}

But still Frontend Heap is in internal RAM:

0693W00000WLbwbQAD.png0693W00000WLbx0QAD.png

21 REPLIES 21

Hello,

In which memory section your framebuffers are stored? Can you show us in your linker script?

/Osman

Osman SOYKURT
ST Software Developer | TouchGFX
/*
******************************************************************************
**
**  File        : LinkerScript.ld
**
**  Author      : STM32CubeIDE
**
**  Abstract    : Linker script for STM32H7 series
**                2048Kbytes FLASH and 1056Kbytes RAM
**
**                Set heap size, stack size and stack location according
**                to application requirements.
**
**                Set memory bank area and size if external memory is used.
**
**  Target      : STMicroelectronics STM32
**
**  Distribution: The file is distributed as is, without any warranty
**                of any kind.
**
*****************************************************************************
** @attention
**
** Copyright (c) 2022 STMicroelectronics.
** All rights reserved.
**
** This software is licensed under terms that can be found in the LICENSE file
** in the root directory of this software component.
** If no LICENSE file comes with this software, it is provided AS-IS.
**
****************************************************************************
*/
 
/* Entry Point */
ENTRY(Reset_Handler)
 
/* Highest address of the user mode stack */
_estack = ORIGIN(RAM_D1) + LENGTH(RAM_D1);    /* end of RAM */
/* Generate a link error if heap and stack don't fit into RAM */
_Min_Heap_Size = 0x1000;      /* required amount of heap  */
_Min_Stack_Size = 0x1000; /* required amount of stack */
 
/* Specify the memory areas */
MEMORY
{
  FLASH (rx)     : ORIGIN = 0x08000000, LENGTH = 2048K
  DTCMRAM (xrw)  : ORIGIN = 0x20000000, LENGTH = 128K
  RAM_D1 (xrw)   : ORIGIN = 0x24000000, LENGTH = 512K
  RAM_D2 (xrw)   : ORIGIN = 0x30000000, LENGTH = 288K
  RAM_D3 (xrw)   : ORIGIN = 0x38000000, LENGTH = 64K
  ITCMRAM (xrw)  : ORIGIN = 0x00000000, LENGTH = 64K
  QUADSPI (r)    : ORIGIN = 0x90000000, LENGTH = 16M
  SDRAM   (xrw)  : ORIGIN = 0xC0000000, LENGTH = 8M
}
 
/* Define output sections */
SECTIONS
{
  /* The startup code goes first into FLASH */
  .isr_vector :
  {
    . = ALIGN(4);
    KEEP(*(.isr_vector)) /* Startup code */
    . = ALIGN(4);
  } >FLASH
 
  /* The program code and other data goes into FLASH */
  .text :
  {
    . = ALIGN(4);
    *(.text)           /* .text sections (code) */
    *(.text*)          /* .text* sections (code) */
    *(.glue_7)         /* glue arm to thumb code */
    *(.glue_7t)        /* glue thumb to arm code */
    *(.eh_frame)
 
    KEEP (*(.init))
    KEEP (*(.fini))
 
    . = ALIGN(4);
    _etext = .;        /* define a global symbols at end of code */
  } >FLASH
 
  /* Constant data goes into FLASH */
  .rodata :
  {
    . = ALIGN(4);
    *(.rodata)         /* .rodata sections (constants, strings, etc.) */
    *(.rodata*)        /* .rodata* sections (constants, strings, etc.) */
    . = ALIGN(4);
  } >FLASH
 
  .ARM.extab   : { *(.ARM.extab* .gnu.linkonce.armextab.*) } >FLASH
  .ARM : {
    __exidx_start = .;
    *(.ARM.exidx*)
    __exidx_end = .;
  } >FLASH
 
  .preinit_array     :
  {
    PROVIDE_HIDDEN (__preinit_array_start = .);
    KEEP (*(.preinit_array*))
    PROVIDE_HIDDEN (__preinit_array_end = .);
  } >FLASH
 
  .init_array :
  {
    PROVIDE_HIDDEN (__init_array_start = .);
    KEEP (*(SORT(.init_array.*)))
    KEEP (*(.init_array*))
    PROVIDE_HIDDEN (__init_array_end = .);
  } >FLASH
 
  .fini_array :
  {
    PROVIDE_HIDDEN (__fini_array_start = .);
    KEEP (*(SORT(.fini_array.*)))
    KEEP (*(.fini_array*))
    PROVIDE_HIDDEN (__fini_array_end = .);
  } >FLASH
 
  /* used by the startup to initialize data */
  _sidata = LOADADDR(.data);
 
  /* Initialized data sections goes into RAM, load LMA copy after code */
  .data :
  {
    . = ALIGN(4);
    _sdata = .;        /* create a global symbol at data start */
    *(.data)           /* .data sections */
    *(.data*)          /* .data* sections */
    *(.RamFunc)        /* .RamFunc sections */
    *(.RamFunc*)       /* .RamFunc* sections */
 
    . = ALIGN(4);
    _edata = .;        /* define a global symbol at data end */
  } >RAM_D1 AT> FLASH
 
  /* Uninitialized data section */
  . = ALIGN(4);
  .bss :
  {
    /* This is used by the startup in order to initialize the .bss section */
    _sbss = .;         /* define a global symbol at bss start */
    __bss_start__ = _sbss;
    *(.bss)
    *(.bss*)
    *(COMMON)
 
    . = ALIGN(4);
    _ebss = .;         /* define a global symbol at bss end */
    __bss_end__ = _ebss;
  } >RAM_D1
 
  /* User_heap_stack section, used to check that there is enough RAM left */
  ._user_heap_stack :
  {
    . = ALIGN(8);
    PROVIDE ( end = . );
    PROVIDE ( _end = . );
    . = . + _Min_Heap_Size;
    . = . + _Min_Stack_Size;
    . = ALIGN(8);
  } >RAM_D1
 
  /* Remove information from the standard libraries */
  /DISCARD/ :
  {
    libc.a ( * )
    libm.a ( * )
    libgcc.a ( * )
  }
 
  .ARM.attributes 0 : { *(.ARM.attributes) }
  
      FontFlashSection :
  {
    *(FontFlashSection FontFlashSection.*)
    *(.gnu.linkonce.r.*)
    . = ALIGN(0x4);
  } >QUADSPI
 
  TextFlashSection :
  {
    *(TextFlashSection TextFlashSection.*)
    *(.gnu.linkonce.r.*)
    . = ALIGN(0x4);
  } >QUADSPI
 
  ExtFlashSection :
  {
    *(ExtFlashSection ExtFlashSection.*)
    *(.gnu.linkonce.r.*)
    . = ALIGN(0x4);
  } >QUADSPI
  
  .sdram_section (NOLOAD) : { *(.sdram_section) }> SDRAM
}
 
 

 @Osman SOYKURT​ 

@Osman SOYKURT​ What do you mean about memory sections? Do you talking about SDRAM banks? And if I correctly understand I do not need to write where to place framebuffer in linker script, all work do this line for me :0693W00000YAZh1QAH.pngMy framebuffers are stored in external QSPI memory.

There's a conflict here then.

You set your first framebuffer address to 0xC0000000 but your sdram_section for your frontendHeap also uses this address. Meaning that the first 170,37 KB that your FrontendHeap uses from 0xC0000000 to 0xC0180000. That's why you need to define a place for your framebuffer somewhere else:

setFrameBufferStartAddresses((void*)0xC0180000, (void*)secondFramebufferStartAddress, (void*)0);

The setFrameBufferStartAddresses() in TouchGFXHAL.cpp overwrites your configuration done in STM32CubeMX (code generated in setFrameBufferStartAddresses in TouchGFXGeneratedHAL.cpp).

/Osman

Osman SOYKURT
ST Software Developer | TouchGFX

You are right, I set address as you said but the problem are the same.

@Osman SOYKURT​ I set framebuffer like this:

0693W00000YAZooQAH.pngChange address here also :

0693W00000YAZz5QAH.pngAnd allocate 4MB for frontendheap:

0693W00000YAZzZQAX.pngAnd tablet start but after one second go to hardfault

Ok, so you're placing your framebuffers at 0xC0400000 and 0xC0600000 which is fine. These addresses are dedicated in your SDRAM. So, you need to define in your linker script that your framebuffers are in your SDRAM :

  TouchGFX_Framebuffer (NOLOAD) : { *(TouchGFX_Framebuffer) } >SDRAM

/Osman

Osman SOYKURT
ST Software Developer | TouchGFX

@Osman SOYKURT​ Same, I sent a video what happening when I upload code

Hello heyo,

Did you try to debug it ? In which function it goes before crash ?

/Osman

Osman SOYKURT
ST Software Developer | TouchGFX

Hi @Osman SOYKURT​ ,

I've tried to debug and find out that it crashes at invalidate(); function. Invalidate function is in handleTickEvent() and it calls every tick and at third tick it crashes.

0693W00000aHBqCQAW.png