2024-09-28 08:26 PM
Hi there,
In my STM32F429BI TouchGFX project, I using some images.
I want to show a image in areaA, and then rotate the image 90dgr and show it in areaB.
But seems I must store the 2 images(before and after the rotation) in RAM to show both of them.
Can I just store one image, and rotate the image by some setting to save the memory?
Thanks for your help!
Solved! Go to Solution.
2025-01-10 12:50 AM
https://support.touchgfx.com/docs/development/ui-development/ui-components/images/texture-mapper
2025-01-08 06:01 PM
Does the TouchGFX NOT support this function?
If yes, how about adding it?
2025-01-10 12:50 AM
https://support.touchgfx.com/docs/development/ui-development/ui-components/images/texture-mapper
2025-01-13 12:23 AM
Thanks for your information!
I tried Texture-Mapper, and it works well.
It's just a bit too powerful for my needs, especially since I only want to rotate an image 90 degrees.