2021-10-12 02:33 AM
Run Simulator
Generate
Done
Generate Assets
make -f simulator/gcc/Makefile assets -j8
Reading ./application.config
Done
Post Generate
touchgfx update_project --project-file=simulator/msvs/Application.vcxproj
Done
Post Generate Target
touchgfx update_project --project-file=../STM32H7B3I-DK.ioc --platform=m7
.project files generated inside project folder
This is STM32CubeIDE project updater: Working on ../STM32CubeIDE/.project
Project file: ../STM32CubeIDE/.cproject
Done
Compile
make -f simulator/gcc/Makefile -j8
Reading ./application.config
Compiling gui/src/screen1_screen/Screen1Presenter.cpp
Compiling gui/src/screen1_screen/Screen1View.cpp
Compiling generated/gui_generated/src/screen1_screen/Screen1ViewBase.cpp
Compiling generated/gui_generated/src/common/FrontendApplicationBase.cpp
Compiling generated/simulator/src/mainBase.cpp
Compiling generated/images/src/image_router.cpp
Compiling simulator/main.cpp
cc1plus.exe: out of memory allocating 1073745919 bytes
make[2]: *** [build/MINGW32_NT-6.2/generated/images/src/image_router.o] Error 1
generated/simulator/gcc/Makefile:190: recipe for target 'build/MINGW32_NT-6.2/generated/images/src/image_router.o' failed
generated/simulator/gcc/Makefile:149: recipe for target 'generate_assets' failed
make[1]: *** [generate_assets] Error 2
simulator/gcc/Makefile:32: recipe for target 'all' failed
make: *** [all] Error 2
Failed
Failed