2024-08-25 10:53 PM - edited 2024-08-25 11:07 PM
I have just upgraded from V4.19.1 to the latest V4.24.0. Project imported fine with no issues.
But when I compile I get the following error message
Generate Assets
make -f simulator/gcc/Makefile assets -j10
ERROR: In ./application.config at "image_configuration": { "l8_compression":"no" }
Reading ./application.config
ERROR: In ./application.config at "image_configuration": { "l8_compression":"no" }
ERROR: In ./application.config at "image_configuration": { "rgb_compression":"no" }
ERROR: In ./application.config at "image_configuration": { "rgb_compression":"no" }
generated/simulator/gcc/Makefile:221: recipe for target 'images' failed
make[1]: *** [images] Error 1
make[1]: *** Waiting for unfinished jobs....
simulator/gcc/Makefile:32: recipe for target 'assets' failed
make: *** [assets] Error 2
Failed
Failed
L8 and rgb compressions are new settings from the upgrade and have set them the NONE. I cant seem to find any reason to have this message.
Please NOTE: My company currently uses WinCVS for repository and I get WARNINGS on assets/images folder in Generated. Is this an issue for V4.24.0
Solved! Go to Solution.
2024-08-26 03:02 AM
Hello @ARedm.1 ,
Have you generated code from STM32CubeMX after you migrated your project to a newer version of TouchGFX Designer? I invite you to look at our documentation if you haven't already, we talk about the migration :)
2024-08-26 03:02 AM
Hello @ARedm.1 ,
Have you generated code from STM32CubeMX after you migrated your project to a newer version of TouchGFX Designer? I invite you to look at our documentation if you haven't already, we talk about the migration :)
2024-08-28 12:17 AM
Thanks Osman, I removed my download and went through the Cube software and now it is compiling the ToughGFX file.