2022-01-07 8:57 AM - last edited on 2025-06-17 3:49 AM by Andrew Neil
Writing bytes to internal flash memory blocks all interrupts on the STM32L0 despite moving the vector table and ISR functions to RAM
The Context
I have a embedded system running on an STM32L053 processor that needs to process STM32 hardware timer interrupts regularly and cannot be disabled. These top-priority interrupts cannot be prevented because it could cause a failure in the whole system. I also need to process user inputs that can cause writes to NVM (non-volatile memory) at random times to save settings while processing timer interrupts concurrently. I am using IAR compiler.
The problem
During the flash writes that can occur randomly, it blocks CPU execution as well as all interrupts for about 6ms. This is a problem because the processing of hardware timer interrupts cannot be prevented or it can cause a failure of the entire system.
The potential solution
After some research, I found this document on ST's website that explains exactly how to manage this problem. From what I understand in this document, the list of things to do to prevent the blocking of interrupts are the following:
Vector table relocation
void SystemInit (void) { // (...) /* Configure the Vector Table location add offset address ------------------*/ #ifdef VECT_TAB_SRAM /* Vector Table Relocation in Internal SRAM */ #pragma section = ".intvec_RAM" SCB->VTOR = (uint32_t)__section_begin(".intvec_RAM"); #else SCB->VTOR = FLASH_BASE | VECT_TAB_OFFSET; /* Vector Table Relocation in Internal FLASH */ #endif }
Linker Script:
Linker Script /*###ICF### Section handled by ICF editor, don't touch! ****/ /*-Editor annotation file-*/ /* IcfEditorFile="$TOOLKIT_DIR$\config\ide\IcfEditor\cortex_v1_0.xml" */ /*-Specials-*/ define symbol __ICFEDIT_intvec_start__ = 0x08000000; /*-Memory Regions-*/ define symbol __ICFEDIT_region_ROM_start__ = 0x08000000 ; define symbol __ICFEDIT_region_ROM_end__ = 0x0800FFFF; define symbol __ICFEDIT_region_RAM_start__ = 0x200000EC; define symbol __ICFEDIT_region_RAM_end__ = 0x20001FFF; /*-Sizes-*/ define symbol __ICFEDIT_size_cstack__ = 0x400; define symbol __ICFEDIT_size_heap__ = 0x200; /**** End of ICF editor section. ###ICF###*/ define symbol __RAM_intvec_start = 0x20000000; define memory mem with size = 4G; define region ROM_region = mem:[from __ICFEDIT_region_ROM_start__ to __ICFEDIT_region_ROM_end__]; define region RAM_region = mem:[from __ICFEDIT_region_RAM_start__ to __ICFEDIT_region_RAM_end__]; define block CSTACK with alignment = 8, size = __ICFEDIT_size_cstack__ { }; define block HEAP with alignment = 8, size = __ICFEDIT_size_heap__ { }; initialize by copy { readwrite }; initialize by copy { section .intvec_RAM }; do not initialize { section .noinit }; place at address mem:__ICFEDIT_intvec_start__ { readonly section .intvec }; place at address mem: __RAM_intvec_start { section .intvec_RAM }; place in ROM_region { readonly }; place in RAM_region { readwrite, block CSTACK, block HEAP };
Startup Script:
I have two startup scripts added to my project, one with the original vector table (in flash) that has all the handlers except forReset_Handler replaced with Empty_Handler and the other that has the handlers placed in RAM.
The ISR Code:
__ramfunc void TIM22_IRQHandler(void) { if(LL_TIM_IsActiveFlag_TRIG(TIM22) == 1) { LL_TIM_ClearFlag_TRIG(TIM22); } if(LL_TIM_IsActiveFlag_CC2(TIM22) == 1) { LL_TIM_ClearFlag_CC2(TIM22); LL_TIM_ClearFlag_CC2OVR(TIM22); } }
The Flash write blocking code
This is the piece of code that blocks all interrupts from happening for about about 6ms (the time it takes for a write to flash). It called periodically.
typedef struct { uint8_t uniqueNumber; // 1 byte } Eeprom_t; __ramfunc static void SaveStuffToFlash(void) { static uint8_t _numberToStore = 1; _eepromData.uniqueNumber = _numberToStore; while(__HAL_FLASH_GET_FLAG(FLASH_FLAG_BSY) == 1) { // wait for flag to go to zero. }; _numberToStore++; }
The persistent problem
I don't know why, but the interruptions are still getting blocked when the SaveStuffToFlash() function is called. I don't have all the code in RAM, only the code that does the save to the internal flash. I followed all the directions in the application note and it seems to still block interrupts. I have run out of ideas and means to debug this.
2022-01-07 9:13 AM
I expect e.g. LL_TIM_IsActiveFlag_TRIG() to reside in flash and so block.Use only register access are function you have explicit checked for residing in RAM.
2022-01-07 9:43 AM
If I look at the disassembly of the ISR, there is absolutely no access to flash at all. Everything is in RAM (0x2000000) or timer peripherals (0x4000000).
2022-01-07 3:54 PM