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Partial Buffer draws only 20 lines of pixels at a time

MSecr.1
Associate II

Hello

I'm working on a 320x240 SPI LCD using partial frame buffer strategy

The number of blocks is configured to 2 and the block size is configured to 19200 bytes.

The problem is that flushFrameBuffer draws only 240x20 pixels at a time, however I would expect it to draw 240x40 at a time (240x40x2(16-bits) = 19200 bytes)

Does anybody know if that's a TouchGFX limitation, or it can be changed ?

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