2024-09-19 04:48 AM
Hello
I'm working on a 320x240 SPI LCD using partial frame buffer strategy
The number of blocks is configured to 2 and the block size is configured to 19200 bytes.
The problem is that flushFrameBuffer draws only 240x20 pixels at a time, however I would expect it to draw 240x40 at a time (240x40x2(16-bits) = 19200 bytes)
Does anybody know if that's a TouchGFX limitation, or it can be changed ?