2025-07-14 3:59 PM
I'm reading through the documentation for dynamic bitmaps to figure out what file formats I should use to bring images off of an SD card for display.
I see in:
https://support.touchgfx.com/docs/development/ui-development/scenarios/loading-images-at-runtime
the code reads in a .jpg and uses the attached BMPFileLoader code to put it on the display.
Really? Does that work? Should that be a .bmp file?
Static bitmaps use .png format, is there a dynamic bitmap loader for .png?
I thought I'd ask before I spend a bunch of time debugging.
Thanks,
Andrei
2025-07-15 2:31 AM - edited 2025-07-15 2:32 AM
Hello @Andrei Chichak ,
This is possible but it's out of touchGFX scope, as you may need to use a file system library,to read files by name from an SD card (like in the example).
Here the documentation to FreeRtos Plus Fat if you are using FreeRtos: FreeRTOS-Plus-FAT - FreeRTOS™
Also you can draw inspiration from Loading Images at Runtime STM32F764 - STMicroelectronics Community
BR,