cancel
Showing results for 
Search instead for 
Did you mean: 

Documentation example for dynamic bitmaps seems unlikely to work

I'm reading through the documentation for dynamic bitmaps to figure out what file formats I should use to bring images off of an SD card for display.

I see in:

https://support.touchgfx.com/docs/development/ui-development/scenarios/loading-images-at-runtime

the code reads in a .jpg and uses the attached BMPFileLoader code to put it on the display.

Really? Does that work? Should that be a .bmp file?

Static bitmaps use .png format, is there a dynamic bitmap loader for .png?

I thought I'd ask before I spend a bunch of time debugging.

Thanks,

Andrei

1 REPLY 1
LouisB
ST Employee

Hello @Andrei Chichak ,

This is possible but it's out of touchGFX scope, as you may need to use a file system library,to read files by name from an SD card (like in the example).
Here the documentation to FreeRtos Plus Fat if you are using FreeRtos: FreeRTOS-Plus-FAT - FreeRTOS™
Also you can draw inspiration from Loading Images at Runtime STM32F764 - STMicroelectronics Community

BR,

Louis BOUDO
ST Software Engineer | TouchGFX