2021-11-01 11:41 PM
Hi,
I have successfully implemented a complete graphic to display some system related parameter on a monochrome OLED Display with display driver SSD1322, which is a horizontal drawing pixel, however porting the same code to a monochrome OLED Display with display driver SSD1309 result in a gibberish (see the pics), it supposed to look like pics 1 & 2.
Is there any changes or function build in TOUCHGFX to transform the horizontal byte orientation to vertical byte orientation ?
ref:
Vertical byte orientation e.g. (of a square block):
uint8_t Vdata[16] = {0xF0, 0x10, 0x10, 0x90, 0x90, 0x10, 0x10, 0xF0,
0x0F, 0x08, 0x08, 0x09, 0x09, 0x08, 0x08, 0x0F};
Horizontal byte orientation e.g. (of a square block):
uint8_t Hdata[16] = {0x00, 0x00, 0x00, 0x00, 0xFF, 0x81, 0x81, 0x99,
0x99, 0x81, 0x81, 0xFF, 0x00, 0x00, 0x00, 0x00};
I'll appreciate for nay help.
thanks
Jitu