Two Displays on one uController, best solution?
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2019-08-20 6:42 AM
Does TouchGFX support two displays? Like two instances? We have two small 128x64 OLEDs in a project connected to two different SPIs.
If not, define it as one 256x64 then let the output driver take care of servicing the two displays?
Any advice on how to use STemWin in above setup?
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TouchGFX
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2019-08-21 6:32 AM
Hi @ingwmeier,
TouchGFX is display-agnostic, so this should be possible. There's a hook in which you can transfer the contents of the framebuffer to your SPI display. Here you can just transfer it to multiple. Depending on how you transfer it you may suffer on your Render Time.
Let me know (I don't know about emWin).
Best regards,
Martin
