2025-07-25 3:28 AM - last edited on 2025-07-25 3:38 AM by Andrew Neil
i use my customed STM32L431 to create a TouchGFX project and have some error after compiling as follows:
Generate Assets
make -f simulator/gcc/Makefile assets -j8
0 [main] us 0 init_cheap: VirtualAlloc pointer is null, Win32 error 487
AllocationBase 0x0, BaseAddress 0x60EA0000, RegionSize 0x160000, State 0x10000
D:\TouchGFX\4.18.1\env\MinGW\msys\1.0\bin\sh.exe: *** Couldn't reserve space for cygwin's heap, Win32 error 0
simulator/gcc/Makefile:32: recipe for target 'assets' failed
make: *** [assets] Error 1
Failed
Failed
2025-07-25 3:27 AM - last edited on 2025-07-25 3:42 AM by Andrew Neil
Duplicate - merged
i use my customed STM32L431 to create a touchGFX project and have some error after compilling as follows:
Generate Assets
make -f simulator/gcc/Makefile assets -j8
0 [main] us 0 init_cheap: VirtualAlloc pointer is null, Win32 error 487
AllocationBase 0x0, BaseAddress 0x60EA0000, RegionSize 0x160000, State 0x10000
D:\TouchGFX\4.18.1\env\MinGW\msys\1.0\bin\sh.exe: *** Couldn't reserve space for cygwin's heap, Win32 error 0
simulator/gcc/Makefile:32: recipe for target 'assets' failed
make: *** [assets] Error 1
Failed
Failed
2025-07-25 3:37 AM
That looks more like an error before compiling?
looks like it's failing to set up the cygwin environment?