@GaetanGodart Going back and merely adding a text area to a graphic now causes a hard fault in the touchgfx::TextArea::getTextWidth().The colors and visual presentation improved by moving the code into internal memory, however I'm still seeing hard f...
@GaetanGodart Im going to post this in sequence so we can keep the photos grouped by test.i compared both the c03 first and the b04 second. Test 1: was background image from washer machine example in external memory.c03 b04 test 2: internal memo...
Unicode::snprintf(textAreaProgramNameBuffer, TEXTAREAPROGRAMNAME_SIZE, "%s", touchgfx::TypedText(T_ACTIVEWEARTEXT).getText());Looks like the fault occurs when vnsprintf makes a call into strlen()
Another odd thing that happens on the C03 hardware is that, if I debug I hit a hard fault when the washing machine exists the screen saver and tries to load a text label. The text is populated, and I don't see a reason why it would cause a hard fault...