Hi all,We use TextureMapper bilinear interpolation to rotate the image, but in RGB565 mode, dirty spots will appear on the border of the image.This problem will appear in version 4.15, but not in 4.12.3.Any suggestion to avoid the issue?
Hi Romain,We found that TouchGFX v4.16.0 and changelog showed that this bug has been fixed.We confirm that the issue in this version has been resolved.V4.16.0 ChangelogBugfixes in TouchGFX Core:Fixed the border of images drawn in bilinear mode by the...
Hi,I tried another image and I have the same problem. I have modified the image size to be square, but there will still be noise on the border.Our workaround is to use the "Nearest-neighbor" algorithm, but the image quality may not be fine. I hope y...
Hi,Attached is the image of sample.We can see those dirty spots on the target.At first we found it on the target side, and then we tried to see if the problem could be reproduced from the simulator.After seeing this problem in the simulator, I guess ...