Posted on May 17, 2011 at 15:07what mozra says is true, but is probably too complex for what you want to do: since the 16k license is free anyway, just request one for every PC you want to work on. Regards, Luca
Posted on May 17, 2011 at 15:06Hi, I'm no STVD expert, since it's not a Cosmic product, but the list of include paths is different in the two cases, and the problem might come from there. Hope it helps. Luca
Posted on May 17, 2011 at 15:06also, when you work with local variables that are not actually used for anything, the compiler sometimes optimize them out: use globals or, at least, declare the locals volatile, to avoid this.
Posted on May 17, 2011 at 15:06Hello, in case you don't use the libraries, the syntax is even more simple: Code: <BR>volatile char PD_ODR @0x500f; /* Data Output Latch reg */ <BR>volatile _Bool PD1 @PD_ODR:1; <BR>void testDP1(void) <BR> { <BR> PD1 =...