2024-03-26 07:09 PM - edited 2024-03-26 07:24 PM
Hello.
During rapid screen switching, TouchGFX becomes stuck randomly in takeFrameBufferSemaphore().
The issue reproduces within 1 hour after startup.
We use TouchGfx 4.18.1 on STM32F439 and TouchGfx runs on external SDRAM.
Also we have observed that DMA_Interface "isRunning" status was continuously 1 when TouchGfx was struck.
Could you help me out? Also, when does the DMA's running status get cleared?
2024-03-27 07:05 AM
Hello @stevehong ,
I could see that the problem you described is very much similar to what was in this thread dated from some years ago. Did you try the workarounds suggested in it?
Regards,
2024-03-27 12:01 PM
Hi All,
This question has been routed to our online support center for direct assistance.
Regards,
Jake
ST Support