Solved
There is discrepancy between the item number stated in TouchGFX designer vs generated code
So I setup a scroll list containing 6 items from particular template.
But the generated code show the number of items is 8. Although when run, the simulator show 6 templates. This cause some logic error when need to do decision based on items count.
touchgfx::DrawableListItems<StatisticsItem, 8> ListListItems;
On snippet above, it shows 8 count, while I setup 6. Is this a bug?
