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Compiler optimization for speed on STM32H747HI-DISCO board destroys accessing external flash in memory mapped mode. Works fine without optimization but I get a hardfault as soon as I try to access memory from 0x90000000 after memory mapped mode is...
Hello,I use HAL_SAI_Transmit() to play wav file from external flash. Music sounds correct when the wav file is 16 bits audio but there is a lot of noise when I play 32 bits audio. I have of course checked 10 times that the bytes order and the samp...
Hello,I would really appreciate a hint to understand why BSP_AUDIO_OUT_Play works if the data pointer is external flash memory in memory mapped mode. But doesn't work when the data pointer is a global array in RAM.When it does't work with RAM pointer...
I wonder what is a best way to play a file in small chunks? Is there is a standart way of doing it or you should make a timer that expires just before the previous data is played and then call BSP_AUDIO_OUT_Play() again?
Hello,I try to play a sound using stm32h747i_discovery_audio.c. Initialization goes well void CAudioController::AudioOutInit() { BSP_AUDIO_Init_t audioOutInit;   if (!audioOutInitDone_) { audioOutInit.Device = AUDIO_OUT_DEVICE_HEA...