on 2020-05-28 08:29 AM
1) GPU user manual
You can find there GPU document for STM32MP1:
https://www.st.co m/resource/en/programming_manual/dm00596687-stm32mp157-gpu-application-programming-manual-stmicroelectronics.pdf
STM32MP157GPUTK is no longer available.
It is replaced by VSI IDE which needs a specific license.
You are invited to contact Verisilicon company to get agreement in using VSI IDE.
2)QT examples
An example of QT is provided refer to
https://wiki.st.com/stm32mpu/index.php/QT_overview
examples provided by bootlin
3) IDE for developping graphics
ST does not provide any specific environment for graphical userspace application.
ST does not provide more examples or support for gtk framework
Customer can work directly in developer package as for the gtk_hello_world simple example
Generic user space application build and debug will be supported in context of STM32CubeIDE roadmap.
It is up to customer to find the best solution for his development, it can either prospect by itself for Eclipse solution in community or either sub-contract to a third party its graphical development
All the framework or applications provided in the Open-embbeded project (compiled with bitbake world)are available on ST server for protoyping
https://wiki.st.com/stm32mpu/wiki/Package_repository_for_OpenSTLinux_distribution
So with basic knowledge and community help customer should be able to rapidly prototype some graphics applications on ST board.
Two majors partners for industrial graphic applications offer solutions to build GUI with STM32MP1: