2019-05-14 07:08 AM
Hello,
I'd appreciate if you could release a tentative list of the widgets you plan to integrate in the future release of TouchGFX with a few words about their features.
Thanks in advance,
Guillaume.
Solved! Go to Solution.
2019-05-16 04:41 AM
Hi @GMeur,
Nothing is ever set in stone, but the following things are done and will be available from within the designer at some point:
We'll also have a cacheable container that can be moved with ChromART/DMA2D. E.g. you can render a complex and expensive widget like the texturemapper to a piece of memory and move that using hardware acceleration. For instance, swiping an expensive thing like a texture mapper will use up a lot of CPU cycles but with the DMA2D this will perform great.
/Martin
2019-05-16 04:41 AM
Hi @GMeur,
Nothing is ever set in stone, but the following things are done and will be available from within the designer at some point:
We'll also have a cacheable container that can be moved with ChromART/DMA2D. E.g. you can render a complex and expensive widget like the texturemapper to a piece of memory and move that using hardware acceleration. For instance, swiping an expensive thing like a texture mapper will use up a lot of CPU cycles but with the DMA2D this will perform great.
/Martin