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Upcoming Webinar on Architecting UIs To Maximize Scalability, Performance, & Usability On the STM32 Platform

SSnid.1
Associate II

Is your system architected to adapt to change? Are you able to easily introduce a new product line with a similar experience? Can you alter how users interact with your application without having to overhaul the communication with the backend?

If you build your embedded product from the very beginning with scalability in mind, you’ll be able to move from a high-end STM32MP1 to a lower-priced STM32 MCU (or vice versa) with ease when the time is right for the introduction of a new mass-market product.

Join us for a 1-hour webinar on Thursday May 14, to learn how Crank Software’s Storyboard application has been helping embedded products built using STMicroelectronics hardware to stand the test of time, be scalable, and be resilient to design change.

Click here to register today

PANELISTS

Soren Mikkelsen, Business Development Engineer for STM32 Graphics, STM 

Garry Clarkson, Field Application Engineer, Crank Software

Date: May 14th, 2020 11 AM EDT

2 REPLIES 2

I've got a question about the scalability of ST tools to UHD/4K displays..

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The short answer to your question totally depends on if the hardware supports that resolution

However, the longer answer depends on which “ST tool�? you are referencing. Is it TouchGFX? Or Crank Software’s Storyboard?

With Crank Software’s Storyboard, we work with any display output that is supported on the ST hardware. For example, the MP1 has an LCD-TFT controller, up to 24-bit // RGB888 – with support up to WXGA (1366 × 768).

However, if you register for the webinar you can pose your question to Soren Mikkelsen from ST's Graphics group during the sessions Q&A.