2019-10-04 12:03 AM
I am trying to design a custom container which has a scroll well. This scroll wheel item template has a wildcard. When I add a Scroll Wheel and generate code, compiler generates same variables three time in CustomContainerBase.hpp file. Like below;
/*
* Wildcard Buffers
*/
static const uint16_t ELEMENTTEXT_SIZE = 5;
touchgfx::Unicode::UnicodeChar ElementTextBuffer[ELEMENTTEXT_SIZE];
static const uint16_t ELEMENTTEXT_SIZE = 5;
touchgfx::Unicode::UnicodeChar ElementTextBuffer[ELEMENTTEXT_SIZE];
static const uint16_t ELEMENTTEXT_SIZE = 5;
touchgfx::Unicode::UnicodeChar ElementTextBuffer[ELEMENTTEXT_SIZE];
Because of that, compailer give error and I can't fix it. What can I do about that?
Thank you for help.
Solved! Go to Solution.
2019-10-04 06:26 AM
Hi @Yunus Arı,
This has been fixed in a later version that we'll be able to release when CubeMX 5.4 comes out (anytime now).
/Martin
2019-10-04 06:26 AM
Hi @Yunus Arı,
This has been fixed in a later version that we'll be able to release when CubeMX 5.4 comes out (anytime now).
/Martin
2019-10-07 03:44 AM
Hi @Martin KJELDSEN
Thank you for information.
2019-10-07 04:12 AM
You're welcome! 4.12.3 is right around the corner.
/Martin