2019-07-23 10:29 AM
hi everyone,
I am working on my own development poject.
My hardware is
A) Microcontroller STM32F469 (configured without SDRAM)
https://www.st.com/en/microcontrollers-microprocessors/stm32f469-479.html
B) Display AMOLED (OSD012A2723-73TS)
https://www.osddisplays.com/AMOLED.php
I'm tring to work with STM32CUBEMX / TouchGFX / Keil
I have tested two development boards successfully
1)STM32L4R9-discovery (same amoled display)
https://www.st.com/en/evaluation-tools/32l4r9idiscovery.html
2)STMF469-discovery (same microcontroller)
https://www.st.com/en/evaluation-tools/32f469idiscovery.html
with
A) TouchGFx/Visual Studio
B) STM32CubeMX/Keil/BSP
But I couldn't do a test with the 3 softwares togheter(STM32CUBEMX/TouchGFX/Keil).
After reading a lot in this forum and on the web, I have some questions:
1)Is there any solution similar to the following for the STM32F469-discovery or STM32L4R9-discovery development board?
https://touchgfx.zendesk.com/hc/en-us/articles/360019884752-Configuring-STM32F746G-DISCO
https://touchgfx.zendesk.com/hc/en-us/articles/360020001992-Configuring-STM32F7508-DISCO
https://touchgfx.zendesk.com/hc/en-us/articles/360020208091-Configuring-STM32F769I-DISCO
2) and for my own hardware?
3) Is it necessary to add an EXTERNAL SDRAM to my hardware to use TOUCHGFX?
4)Is there any BSP that i could use in my own hardware, or is it only for development boards?
Thanks in advance.
Emanuel