2020-09-30 07:25 PM
Solved! Go to Solution.
2020-09-30 08:43 PM
The easiest would be to just use a pointer that points to that address.
You could also define a separate section in the linker file and assign the array to that section.
uint32_t * array = (uint32_t *) 0x24000000;
array[0] = 1;
array[1] = 67;
// etc...
2020-09-30 07:26 PM
Sorry, I mean "define", not identify. My English is too bad...
2020-09-30 08:43 PM
The easiest would be to just use a pointer that points to that address.
You could also define a separate section in the linker file and assign the array to that section.
uint32_t * array = (uint32_t *) 0x24000000;
array[0] = 1;
array[1] = 67;
// etc...