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ToughGFX Designer does not generate Text code (Text.cpp)

GS1
Senior III

 

Hi all,

Hi Martin,@Martin KJELDSEN

now that version 4.26.0.  of TouchGFX is out, I tried to migrate my huge project (90 screens) to this new release, but I can not get texts being generated.

What I have done:

I used the latest STM32CubeMX version (6.15.0) and regenerated code of the project with TouchGFX Version 4.26.0 selected. Then I opened TouchGFX Designer 4.26.0, migrated my project and generated code too.

There were several warnings concerning the Unicode characters like the following sample:

WARNING - Char 0xC0 is used but does not exist in the font!
WARNING - A total of 64 Unicode characters did not exist in the font!

In the first run, texts were generated correctly.

But as soon as I change a text or add a new text, these changes are no longer regenerated when pressing "Generate code".

 

Then I tried several things (proposed on a different post):

- Change all wildcard character sets from 0x20...0xFF  to 0x20...0x7E.   Did not help!

- Generate a blank (Simulator) app and imported the GUI: Text generation then works! But I need the design im my project folder, therefore:

- I then tried to import this GUI back into my original project: Text generation doesn't work then!

- I tried to generate a new (simulator) design in my current project folder and import from the working generated new project: Text generation still doesn't work.


I am out of ideas, how to fix this issue!

Can anyone tell, what is wrong and how I can fix this?

 

P.S: Version 4.24.1. ist the last working version for me. This issue arose with Version 4.25.0. already. 

Please can anyone of the employees have a look, what was changed from 4.24.1 to 4.25.0 so that these releases don't generate text anymore??

 

Thanks for help.

 

BR GS

 

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