2020-06-23 01:09 AM
Here is the code. I'm looking for a solution that works with BSP_LCD (perhaps with other call)
while(1){
HAL_Delay(300);
x+=10;
BSP_LCD_SetTextColor(LCD_COLOR_WHITE);
BSP_LCD_FillCircle(BSP_LCD_GetXSize()/3+x-10, BSP_LCD_GetYSize()/3, CIRCLE_RADIUS);
//HAL_Delay(5);
BSP_LCD_SetTextColor(LCD_COLOR_GREEN);
BSP_LCD_FillCircle(BSP_LCD_GetXSize()/3+x, BSP_LCD_GetYSize()/3, CIRCLE_RADIUS);
}