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Valentin Gros
Associate II
May 24, 2019 3:10 PM UTC
Question

When will STM32CubeIDE support TouchGFX ?

For now, STM32CubeIDE have an option to enable TouchGFX. However it does not compile after code generating. I tried to solve the problems but I have not succeeded for the moment (using STM32F746G DISCO, C++). For information, I saw and followed the guide written by Martin KJELDSEN a few days ago.

So my question is : when will STM32CubeIDE will support TouchGFX ? Or will ST publish an official programming guide to do this ?

Best regards,

Valentin Gros

This topic has been closed for replies.

13 replies

HP_it
Senior II
May 26, 2019 7:18 PM UTC

I second this!

A guide would be really nice but a preconfigured project would also solve a lot of my problems.

Martin KJELDSEN
Principal III
May 27, 2019 7:37 AM UTC

Thanks for the input, guys. It really helps send a message internally that people do not think TouchGFX is supported if it is impossible to generate a working project.

I'll take this message with me. Also, i'll try to provide an STM32F746G-DISCO project and maybe also shoot a video of it if i can find the time.

/Martin

Valentin Gros
Associate II
May 27, 2019 8:54 AM UTC

Thank you Martin Kjeldsen, it would be very useful.

Martin KJELDSEN
Principal III
May 27, 2019 11:08 AM UTC

Hi guys,

https://community.st.com/s/question/0D50X0000At0N95SQE/cubeide-100-touchgfx-4100-working-project-inside-stm32f746gdisco

There's a working STM32F746G-DISCO project for your inspection. I will proceed with making a video tutorial now. It's a bit of a cumbersome process but i'll investigate how lenient i can be with official guidelines in order to get it out sooner :)

/Martin

Martin KJELDSEN
Principal III
Jun 13, 2019 1:12 PM UTC

Just an update on this: I'm going to a workshop where we'll go through some of these issues that we've found and you've found and fix them together on the spot. This should make the initial experience a lot smoother - Also, we're planning a major article on porting TouchGFX through CubeMX, custom BSP work, and will try to include various compilers and tools.

/Martin

Valentin Gros
Associate II
Jul 15, 2019 2:57 PM UTC

Ok thank you Martin. I hope that major compatibility issues will be fixed with the next update of STM32CubeIDE.

Martin KJELDSEN
Principal III
Aug 5, 2019 12:22 PM UTC

Hi @Valentin Gros​ , i'm back from vacation. We're working dilligently on improving the whole experience and we're continuously reporting bugs/improvements to the CubeIDE team and we're working on a new type of plugin for CubeMX which means we can fix issues faster since the responsibility will be with the TouchGFX team.

Valentin Gros
Associate II
Aug 5, 2019 2:56 PM UTC

Hi Martin. This is a good news !

KMunj
Associate III
Aug 7, 2019 12:10 AM UTC

​Hi Martin,

I am still waiting for TouchGFX + STM32IDE + HW Integration documentation.

A tutorial will be really nice. I already raised with local (SJ, CA) ST sales manager, but no feedback from him yet.

Thanks

Kiran

Martin KJELDSEN
Principal III
Aug 8, 2019 7:26 PM UTC

Hi @KMunj​,

Things are happening on the CubeMX/CubeIDE front that would change any tutorial drastically. We're discussing internally how to go about all this in the best way, including documentation on a fundamental level that both explains TouchGFX to its core and how everything relates to CubeMX/CubeIDE configurations.

Until that happens, is there anything i can do for you?

/Martin