STM32CubeIDE and TouchGFX integration
I am having difficulty integrating STM32CubeIDE and TouchGFX to run on STM32F746GDiscovery. I have (I believe) all the SW loaded. I can run IAR EWARM, Atollic TrueSTUDIO, STM32CubeMX, STM32CubeIDE, TouchGFX. I have read and followed too many articles and updates until my head spins.
I believe ST needs to do a total revamp on their IDE and software support products and naming practices. For example, a clear distinction of TrueSTUDIO, STM32CubeX, STM32CubeIDE, X-Cube-TouchGFX, etc. would be nice. How about what is the difference between TouchGFX Designer and TouchGFX Generator? I read the description four times and I am still clueless.
I read that Middleware>Graphics has been dropped. Nice. Where is this documented? Then I have to go to Help>Manage Embedded Software Packages. Where is this documented?
How about a single product tree that shows how all of these modules are connected? How does one know which ones need to be installed and which ones are already embedded?
How about a single packed called STM32IDE with everything done in one download?
Maybe that's too much to ask, you think? You would think that that is what I for Integrated means.
End of my rant. (I have been using STM32 products for almost 10 years.)
Meanwhile, it's back to reading through piles of advice on how to get this thing done!
If someone has the easy answer on how to get STM32CubeIDE 1.2.1 working with TouchGFX 4.13.0 please let me know.
