TFT on STM32, use STM32CubeF4 or STemWin or what's current?
Hi, I am starting on a new project using a 3.5' 320 x 240 TFT that has an SSD1963 controller. I need to select a processor for this and it seemed like a good chance to use an ARM, but so many choices! It looks like there are (or have been) several graphic libraries, but it's hard to know what is 'current'? I have selected nothing at this point, only the LCD is specified. Or should I use a graphic library from a compiler vendor or somewhere else entirely? The will be a user interface, not a movie player.
What would you recommend as a graphic library and/or a current micro? The main application is not huge or complex.
