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Andrew1
Associate II
November 2, 2021
Solved

Wrong colors with TouchGFX 4.18.0

  • November 2, 2021
  • 4 replies
  • 1321 views

Steps to reproduce issue:

Create new project in TouchGFX 4.18.0, set target board H743 eval, add box with border, set border color to red, box color to green, save project, generate code, build and download to board with CubeIDE

This topic has been closed for replies.
Best answer by Romain DIELEMAN

Hi,

Could you try to open re generate code from STM32CubeMX first and then running on target from TouchGFX Designer ?

/Romain

4 replies

Romain DIELEMAN
Romain DIELEMANBest answer
ST Employee
November 2, 2021

Hi,

Could you try to open re generate code from STM32CubeMX first and then running on target from TouchGFX Designer ?

/Romain

Andrew1
Andrew1Author
Associate II
November 3, 2021

Thank you, after generating code with STM32CubeMX 6.3.0 colors are correct

Guit32010
Associate III
February 11, 2022

I am having the same problem. However, i no longer have a cube file associated with my project, so I can't easily regenerate the files. Do you know which specific files need upgrading? Or is there an easy way to link a cube file into the project and prevent it from writing over any user code in the process?

Guit32010
Associate III
February 11, 2022

I figured it out. I created a new TGFX designer project with the same MCU. then copied the STM32DMA files to my other project.