Workflow for TouchGFX on STM32H7 devices
Dear all,
I still haven't understood how the workflow should be for applications that use TouchGFX on STM32H7 devices.
As far as I understood there is not graphic support at all since CubeMX5.5.0. On the other side I seems that I cannot import an STM32 project into TouchGFX. Therefore I assume the starting point is the TouchGFX Designer. Choose a board with a H7 device and after setting up all GUI elements the code can be generated. However, that generated code is not directly usable as STM32IDECubeMX project. I managed to import it as AC6 project. The structure of the project is similar, but not equal. So how to deal with that? Did I overlook something?
Best Regards
Markus