Which pixel format is more efficent for RGB565?
Hi,
In my project, the MCU is STM32F429ZE and RGB565 is selected. I found that different image format perform different performance. If all the images was set to RGB565, the framerate is lower than ARGB888. I don't know why? Maybe the former needs extra hardware transform? So which is better for me?
The second question is that: SDRAM is used to cache images and fonts, before touchgfx_init(), I copy all the images and fonts to SDRAM from NAND flash, so will the framerate improved if I set cache for images of current use form SDRAM to SDRAM of cache address ?
Thanks!
