Question
When compiling TouchGfx project assert strings are in binary
Dear All,
When I compile my TouchGfx project with Assert disabled (NDEBUG symbol defined) strings are keept in binary and use lot of flash space.
Can you have any idea how to disable this to save space ?
Event if assert is defined to # define assert(__e) ((void)0) strings are kept.
Thank you so much for your help.
