Using Visual Studio for hardware integration?
Hello,
is it possible to use VS for coding the hardware integration side of a TGFX-Application?
I tried the following:
I downloaded the example project from here.
When I tried to make some modifications to model.cpp the Intellisense didn't find any commands relatet to the BSP. My guess was, that because "SIMULATOR" is definded, all the code relatet to the BSP is being ignored as it sits inside an #ifndef-block.
Because I could not find a way to "undefine" SIMULATOR I changed the code from
#ifndef SIMULATOR
#include "stm32746g_discovery.h"
#endifto
#include "stm32746g_discovery.h"But this just resulted in a "File not found"-Error.
Adding the file's folder to the project resulted in even more errors due to missing files and datatypes.
So I guess my question is: Is it possible to use VS for all the coding (using the TGFX-Designer to compile for target)? I am not aiming at compiling from VS (this would be a bonus, of course ;) ).
Or do you recommend using VS only for the GUI/Simulator and using a different IDE (for example SW4STM32) for the hardware integration?
Thank you and best regards
Christoph